EuTi: New char viewer rendering system
I’ve created a new system for rendering the character on the inventory screen, which should reduce visual glitches and greatly reduce lag!
The previous character that you see was an overlay of several .png images (one for each character part e.g. hair, eyes, armor etc).
The new system assembles your character off-screen, and takes a still photo (an analogy to aid explanation), before pasting that onto the inventory screen for you to view, almost instantly :O
Currently still fiddling to restore animated features on this character image (and also expect some new bugs, of which I’ll promptly fix on report!)