Weekly Update – Dungeon Goals and Tokens
Weekly Update – Dungeon Goals and Tokens

My general development aim again is to keep refining elements of the game to get it ready to show off / market in demo form. Working to make dungeon effects functional (poison clouds for zones, increased event risks etc), as well as dungeon goals (tasks you can complete in a zone). Completing a goal or earning in-game achievements will award ‘tokens’ which will be a alternate currency used to buy…