Venture Seas - Progress Update

Venture Seas – Progress Update

I spent this month mostly creating artwork and story content, and as mentioned in a previous post, experimenting with code ported over to GameMaker. I decided to hold off on porting for now, and rework some of my custom Java engine to improve the workflow/speed (some areas of the code were admittedly quite messy). I implemented the new combat UI into the game, which has left combat reasonably…

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