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See, that’s what the app is perfect for.

Sounds perfect Wahhhh, I don’t wanna

Venture Seas - First Build

I spent today cleaning up my progress so far so I could release the first build before claiming the first Patreon payment on Monday 23rd.

All content this month was created without commissioned help as a full-time endeavour (as no money for said commissioning has been claimed) so there is far more coding completed than visual assets.

I made a quick ‘visual story based’ runthrough of the major features implemented, but there are many things I could not include in this runthrough (due to the game systems being non-visual in nature)

The first build can be downloaded from the link below, in.jar format (requires Java to run, future builds will be available in HTML5 format also once I get a webserver running):

https://dl.dropboxusercontent.com/u/4645179/Venture%20Seas/Patreon/Alpha%20Builds/Alpha%201.0.0.zip

I understand many aspects of this release are unrefined (and possibly even buggy in places) but the game is still at a very VERY early stage and I feel people need ‘something’ to check out at least once a month ;)

These builds will become private to Patreon supporters once a public demo is created. This should allow people to choose to pledge (or remove their pledge) based on the progress of the game over the next few months :)

https://www.patreon.com/VentureSeas

Don’t forget that you can email me at any time with questions and such at: switch101010@gmail.com

EDIT: Just to clarify, this is merely a ‘progress’ build, it isn’t fun or very playable at this stage until more features are added and refined :O

Venture Seas Build