Venture Seas has surprisingly almost hit the second goal, far quicker than I expected :D
A lot of people are requesting a date for the first playable alpha/prototype of any of the game systems, so I will be following this summarized plan for this month:
- Develop Prototype: Bare bones of the main gameplay systems (+ spine 2d animated sex scene with some interaction) This will be a demo PUBLIC TO EVERYONE. This demo will contain limited features to give people a taste of the game. It will recieve updates over time (system updates, bug fixes) as the main game is developed, but story/character content will be very limited for this release.
- Clean up and add my rough notes to the public documentation (as I go along).
- Organise Finances and Business duties for startup.
I’ve decided on making the game in JAVA LIBGDX, which means it will be very easily made for desktop, HTML5, Android (and even IOS if there is an adult vendor for that).
I have strong experience in JAVA and the LibGdx framework and have already been coding for the game!
I’ve already created the basics of loading dialogue externally from a spreadsheet (which contains info like ‘active character’,'current background’,'next action’ etc) and showing the results on screen, progressing on click.
This is the first official month of development (Starting Today 23/02/2015), the first Patreon payment will be claimed on (23/03/2015) which is one months worth of work from today :)
I will be releasing something playable a few days BEFORE THEN, although be mindful it is likely to be 'very alpha’ in its look and functionality.
Don’t hesitate to contact me with further questions at: switch101010@Gmail.com
And once again, Thanks so much to everyone who have pledged and supported the game so far ;)