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Venture Seas - Code Musings

Venture Seas – Code Musings

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These are the new UI bars which show character respect and attraction. At first glance, they seem like they would be simple to create, but it was a small nightmare. First of all, getting the bar to start at -100, 0 centered, and 100 max was not supported by LibGDX (LibGDX is the framework that Venture Seas is built upon, similar to how Unity is a framework). As a workaround however, I managed to…

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Venture Seas – Progress Build – 5.5.0

Venture Seas – Progress Build – 5.5.0

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New alpha build available (expect bugs and unfinished features): Game Downloads (Scroll to ‘Game Download Links’) Changelog Link First of all, I’ve added several new scenes to the dungeon, as well as difficulty balancing and various bug fixes. I’ve also added the politics system, which will trigger random events while sailing that will require the player to make a decision that affects economy…

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Weekly Update – Dungeon Goals and Tokens

Weekly Update – Dungeon Goals and Tokens

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My general development aim again is to keep refining elements of the game to get it ready to show off / market in demo form. Working to make dungeon effects functional (poison clouds for zones, increased event risks etc), as well as dungeon goals (tasks you can complete in a zone). Completing a goal or earning in-game achievements will award ‘tokens’ which will be a alternate currency used to buy…

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Weekly Update – Back on Track

Weekly Update – Back on Track

I’m feeling a lot healthier and on prescription painkillers, so I was back in full flow for work over the last week. Got the bulk of the politics system added, which allows special scenes to trigger when travelling across the map, where crew members with expect a choice to be made about ship policies or personal relationships. These choices will create a temporary or permanent change to certain…

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Weekly Update - Health Issues

Weekly Update – Health Issues

I’ve been in constant pain since last Monday which has caused hindrance to my work (neck,shoulder,right arm,stabbing pain in right shin) but just got back from doctor today with suspected nerve issues in my neck :’( I’m awaiting appointment with Physiotherapy, but got some strong painkillers in hopes that I can focus better on coding with my left hand (I’ll likely be able to draw this month…

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Venture Seas – Progress Build – 5.4.0

Venture Seas – Progress Build – 5.4.0

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New alpha build available (expect bugs and unfinished features): Game Downloads (Scroll to ‘Game Download Links’) Changelog Link   Gonna try be brief, as have some horrible arm pain at the moment (muscle strain or maybe carpal tunnel) and need to rest .-. Added the basis of the brothel system this month, reworked all the main characters into the new optimized loading system (which also supports…

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Venture Seas - Weekly Progress

Venture Seas – Weekly Progress

Nothing much to report from last week (specifically don’t have any interesting visuals to show off). The task I gave myself last week was to add more functionality for the brothel system, as well as create a stable save system, so there was a lot of coding towards that but no completion. I did some testing of existing features, which led me to run into a lot of new issues/bugs. This specifically…

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Venture Seas - Brothel System Progress

Venture Seas – Brothel System Progress

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Just a weekly update to mention that the bare bones of the brothel system are implemented. You are now presented with 3 options for whores to hire when docking in a town, of which a panel shows you the details of each whore. I’ve also created limits to the random generation of the paperdoll system (character viewer). These limits will check the intended race and prevent a lot of unusual…

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Venture Seas - Prostitution Musings

Venture Seas – Prostitution Musings

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Just a quick update to say that I’ve finished adding the new Spine animation system to the characters in game, further reducing the heavy strain on the initial game loading. In combination with the latest ‘PaperDoll’ system rework, this should stop any crashes on startup related to memory issues from now on. I’m also forcing myself to take a more focused approach to developing, creating strict…

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Venture Seas – Progress Build – 5.3.0

Venture Seas – Progress Build – 5.3.0

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New alpha build available (expect bugs and unfinished features): Game Downloads (Scroll to ‘Game Download Links’) Changelog Link I hope everyone had enjoyable holidays and a great new year! :) A unexpected focus on what I worked on this month. I started out by creating an improved inventory system to categorize items by type and show their information better, as well as the ability for…

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