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See, that’s what the app is perfect for.

Sounds perfect Wahhhh, I don’t wanna

Euphorian Tide Status Update

On Sunday I updated with the rest of the donator content I had backed up from before I stopped granting the rewards, which took control of most of my free time after work for a few weeks (full-time job).

During this time, development felt much more like a chore, as opposed to feeling like fun. When I started developing the game, it was only ever intended to be a bit of fun for me and my bf to do together.

Soon after launching the site, my bf decided he didn’t want to help make the game anymore so left development in my own hands. I created a huge list of things I wanted to put in the game, and have it ultimately be, but I also needed money to live as I had no job at the time.

So I took donations, which kept building up over time till the point where most updates were focused on purely donator content, deviating quite a bit from my original vision…

I was fine with this for a while as I really appreciated the financial support and dreamed of developing the game full-time with the help of the community. Things never quite got to that point, so I had to get a full-time job which I continue to work, leaving me with little free-time for fun or any other projects.

With this job, time has become more valuable than money. I can’t currently deal with the pressure of having to update Euphorian Tide weekly, which many of you awesome Patreon donators are pledging to support.

Therefore I have decided to remove the Patreon page for EuTi (Donators will NOT be charged for the progress of this month) in hopes to bring the development process to a more casual, ‘responsibility free’ process.

From now on, I’ll be updating the game on a more 'whenever I’m up for working on it’ basis.

It’s likely however that my updates will be focused more on converting the existing systems into a 'modding friendly’ framework so that anyone can create the sexual fantasy adventures and share with each other :)

I will release the offline version of EuTi (which previously had to be donated for) to everyone as a form of recompense. You can download it here:

EuTi Offline Version Download

TL;DR Euphorian Tide will no longer be accepting any form of donation (Patreon will be closed) and will no longer be updating on a scheduled basis.

euphoriantide EuTi update

World Map Update

The new world map has been built in such a way that every landmass is contained within a ‘cell’, and the entire world map is dynamically created by this cells. This means that any new region/realm can be added quick simply, with all relating locations/landmarks within.

Each cell is a 1920x1080 image, so it should be possible in future to allow modders to draw up new lands and add them to the game. This would allow  huge control over the potential scale of the game I feel, which is cool once modding tools and a larger community is gathered :3

I apologise for update delays, frustrating bugs with the map held up progress for MUCH longer than I expected, but I have worked away my weekend to solve this.

I also have keyboard movement controls set up for the world map, but only using that for debug till I sort that out to be used by players who want to navigate using that method.

My next focus will be moved to completing ALL donator content (which had built up from before closing the donator rewards system) which I had sidelined for the past few “system improvement” updates.

I do sincerely apologise to donators who I’ve kept waiting, but hopefully you can bear with me for the next few updates as I get your content into the game.

After finishing all donator stuff, I hope to push a lot more 'vanilla’ sex content into the game, so that the appeal to a greater audience may be created.

Updates will continue to be slow for a while (hopefully not three weeks apart like the last) as I have very little free time since starting a new full-time contract job.

I’m looking to alternate means of paying the bills instead of working full-time for companies. Been looking into indie app/game development for mobile, quick and simple projects (contact me if you have good experience in this/are interested in collaborating up or something).

Balacing EuTi, money and time has been very difficult lately, but I’m trying my best to keep things going as smooth as possible ^_^

Switch~

euti update euphorian tide

Euphorian Tide Progress Update

I managed to secure a full-time design job, so I’m removing the donator rewards as previously mentioned in an earlier post.

All current donator suggestions WILL be going in the game still, I’m just currently getting my head around fixing the existing systems. I’ve also spent the week planning out some solid lore on the world and its containing races in my free time (I’ve had a lot to get organised/completed in terms of other work before starting my full-time job next week).

Also been designing a full world map (split into cells) so that the player can get a full-view of the whole world when choosing where to journey to (partially influenced from the map in ‘Banner Saga’).

Dueto this, there wont be any update this week, but important work related to the game is still being done. I want to create a solid universe rather than the patchwork/unplanned scenes which currently make up the game.

If you miss the donation system and are interested in having your own content put into Euphorian Tide (or wish to suggest something to me) don’t hesitate to send me an email (euphoriantide@gmail.com).

If I like what you suggest, I’ll tell you so and add it to the 'to-do’ list :)

euti euphorian tide update

EuTi ‘Forced Transformation’ Changes

I’ve been in a discussion on the fen forums about how the ‘forced TFs’ in Euphorian Tide greatly narrow the potential playerbase, as it forces players into situations and fetish content they may not want to be involved in with little to no warning.

I completely agree with this point after a realisation, so will be editing all transformation events to clearly hint at what is to happen if the player is to proceed with an action (without pulling out from the immersion).

I will also add:

  • more dialogue prompts where necessary before a dire TF event
  • an optional item which prevents all TFs (the idea of which is still to be tweaked)
  • 'time limits’ before transforming from a malady, to allow for a broad chance at a cure.

*To the many donators who have funded a lot of the specific TF content over the past few months*:

I will be making changes to the content to suit these new features accordingly. If you are heavily displeased by the changes, don’t hestitate to get in contact and we can work something out so that everyone can be happy :)

I’m also gonna try squeeze in a lot more 'vanilla’ sex scenes, so that the game can be both enjoyed as a casual experience, or a fetish heavy experience taylored to the 'wants’ of the individual ;3

Thanks to all who have supported and continue to stick around through this slow and wobbly development process xD

Switch~

P.S. Pateron link so I can maybe live the dream someday and develop full-time (I always feel awkward when linking this .-.): http://www.patreon.com/EuphorianTide

P.P.S. Here is an Ifena W.I.P (posting as I may not finish it… Too busy with coding and still contemplating a new simpler artstyle for the enemy avatars to save time.)

image
euti euphoriantide ifena anthro My Art Furry Bird Anthro Dove

EuTi Development

I’m still on the hunt for full-time work but I need to mention something I plan to do to allow a clearer understanding to future donators.

Creating all forms of assets for the game is hard work, and seeing as I’ll have less hours available (when in a full-time job soon) to actually develop the game, I really want that time to be spent on bringing MY own ideas to fruition rather than a long line of donator funded suggestions.

The past few months of development have been almost all been suggested content from donators, which has the game running wildly with no clear direction.

For this reason, I’m going to be removing/altering Patreon rewards options (removing things like ‘new city implementations’ and 'custom questlines’) as soon as I have confirmed full-time job for financial security.

CURRENT DONATORS will still get their suggestions put in game without a hitch, but future donators or PATREON MONTHLY DONATORS who are currently claiming implementation rewards should consider these new developments in deciding whether they want to back out or not. (I’ll be emailing all of those donators to inform them)

Any input on this matter from the players is very welcome :)

TL;DR Many donator rewards will soon be unavailable at any time within the next few weeks for reasons.

euti euphorian tide

Anonymous asked:

What kind of code is the game written in?

ActionScript 3 using Adobe Flash Professional as a coding environment :) For all future anonymous askers, please sign up for an account as I can’t answer these questions without posting to my entire feed xO

EuTi Domination System

Just thought I’d give a brief explanation to clear up some confusion:

> When attempting to dominate an enemy, your strength is calculated against the enemy’s endurance stat + current helath.

> If your STR is too low, you will not be able to dominate enemies with END much higher than your STR, regardless of their health.

> If you have enough STR, you can dominate an enemy with low END at the very start of battle without attacking.

It’s like capturing Pokemon but with altered rules. There will be abilities in future to lower enemy END without needing to increase your STR :)

Euphorian Tide EuTi