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See, that’s what the app is perfect for.

Sounds perfect Wahhhh, I don’t wanna

First Month - Final Week

This is the last week of Venture Seas first month before claiming the first patreon payment :) I’ve been working full-time hours on the game prototype and organising many other things related to the startup and my self-employment.

There will be a public alpha release this month to all interested in the project. Eventually these public releases will form into a public demo as time goes on, then the game will enter private builds for donators/dedicated supporters only.

Most of the work has been programming for this month but I’m spending this week to replace placeholder graphics and some more coding. There will be banebones of some major systems, such as functioning dialogue, combat runthrough, dungeon progress, animated sex scene test and some example events.

Code is being organized with mod support in mind from the very start, but no mods will be able to be created until each major system is completed (as every mod would likely need updates with each newly released build)

No extra helpers were employed this month as no payment has been claimed yet for the game development, but next month should involve more artwork and media as I commission some content  :)

The first release will be this Friday 20th. Being the first release however, expect bugs, placeholder assets and limited playable content. This is more of a ‘progress update’ build so people can experience what I’ve been creating so far.

Any further questions, always feel free to contact me directly at: switch101010@gmail.com

Venture Seas Update
studiofow
digitalero

3/11/15 Creators and patrons! I’m Chelsea with Ops at Patreon. I am working on our VAT research and solution. Thank you, again, for your patience. Here’s a quick VAT update: Good news! Patreon will handle the collection, filing, and remittance of VAT payments on behalf of our creators. The cost of VAT will be carried by EU patrons. As always, thank you for your patience and feedback. Patreon has your #vatmess covered so you can do what you do best: create. 

Sorted! No need to worry about that crap anymore!

ventureswitch

Looks like Patreon has came to a solution over the VATMOSS stuff :) Great news for so many creators!

Source: digitalero

Anonymous asked:

I think you should wait and see what happens before you remove rewards. There's a chance Patreon won't support the bill, or that it will even stick around long enough to pose a threat.

I will be waiting patiently for now, my first payment for this project will be claimed until the 23rd of next month so there is a while left to decide. Let’s hope it clears up somewhat by then ;)

shibaxcono asked:

How bad do you think that VATMOSS law, is going to hurt Venture Seas?

I hope the situation will be changed/fixed soon, but worst case scenario is that I am forced to remove Patreon rewards (as they count as a digital service) so that Patreon pledges are purely donations.

I would declare this in advance of claiming for that month however so that people may have plenty of time to edit their pledges lower if they choose. (Although even if everyone changed to a $5 pledge, there would still be enough for the project to continue at this stage)

TL;DR It’ll hurt, but wont kill the project I believe

Second Goal Reached!

I hope my repeated thanks haven’t worn out their worth yet but:

THANKS AGAIN SO MUCH! :D

For this goal, I’ll now be finishing/closing up all my existing freelance work so that every working hour will be spent on Venture Seas! Developing this game is now officially my full-time job :)

For a quick progress update of day 2, I’ve got screen management code implemented, been improving the functionality of loading scenes into the game and also started on the dungeon system~

I’ve also nearly completed some artwork of a character to be animated for a sex scene (Aurelia the rogue) :3

Venture Seas Update

Plan For The First Month

Venture Seas has surprisingly almost hit the second goal, far quicker than I expected :D

A lot of people are requesting a date for the first playable alpha/prototype of any of the game systems, so I will be following this summarized plan for this month:

  • Develop Prototype: Bare bones of the main gameplay systems (+ spine 2d animated sex scene with some interaction) This will be a demo PUBLIC TO EVERYONE. This demo will contain limited features to give people a taste of the game. It will recieve updates over time (system updates, bug fixes) as the main game is developed, but story/character content will be very limited for this release.
  • Clean up and add my rough notes to the public documentation (as I go along).
  • Organise Finances and Business duties for startup.

I’ve decided on making the game in JAVA LIBGDX, which means it will be very easily made for desktop, HTML5, Android (and even IOS if there is an adult vendor for that).

I have strong experience in JAVA and the LibGdx framework and have already been coding for the game!

I’ve already created the basics of loading dialogue externally from a spreadsheet (which contains info like ‘active character’,'current background’,'next action’ etc) and showing the results on screen, progressing on click.

This is the first official month of development (Starting Today 23/02/2015), the first Patreon payment will be claimed on (23/03/2015) which is one months worth of work from today :)

I will be releasing something playable a few days BEFORE THEN, although be mindful it is likely to be 'very alpha’ in its look and functionality.

Don’t hesitate to contact me with further questions at: switch101010@Gmail.com

And once again, Thanks so much to everyone who have pledged and supported the game so far ;)

VentureSeas Venture Seas Venture Seas Game

First Goal Reached!

As I just impulsively posted to Twitter, the first goal has been reached and Venture Seas prototype development is secured!

Over the next fews days I’ll be organising my finances as well as creating the dialogue system for the game for the first prototype!

I wont charge any Patreon users until my affairs are organised (be about a week or so) and I’ll likely have a early build of the dialogue system then also :)

My heart is pounding and I’m so excited for this project! You’ve all really made my dreams come true today, not just those who pledge, but those who provided vocal support, advertised the game and gave critique as well :)

I’ll be posting notes to each reward tier of Patreon within the week also with access to the rewards, stay tuned:

https://www.patreon.com/VentureSeas

Venture Seas VS Patreon

Venture Seas - Patreon

The campaign page is live, if you are interested and want to see this game to creation, please consider pledging. Even if just 150 people donate $5, the game will start development into reality :)

If you aren’t able to pledge but still wish to provide your support, reblogging, retweeting or just telling some like-minded people about the game can go a long way towards helping out!

And also a big thanks to everyone for their support so far :D

https://www.patreon.com/VentureSeas

patreon Venture Seas New Game

Patreon Refunds

Upon logging into my old Patreon account, I noticed a months worth of claimed pledges which had auto-collected even after I had cancelled the Euphorian Tide campaign :O

I had no idea this had happened until now and I have refunded everyone their money from that final month.

There were a few I could not refund to (because of deleted payment details and such). If you wish to claim your refund, please contact me at: switch101010@gmail.com

Click ‘Keep Reading’ for a list of those I could not refund, and may contact me for a refund:

Keep reading

Euti Euphorian Tide Patreon Refund