Venture Seas Lore - Guar Race
Click the ‘Keep Reading’ link for a lore teaser regarding the Guars!
More lore can be viewed in advance of appearing in the game by pledging on Patreon:
Click the ‘Keep Reading’ link for a lore teaser regarding the Guars!
More lore can be viewed in advance of appearing in the game by pledging on Patreon:
Click the ‘Keep Reading’ link for a character bio on Aurelia!
More lore can be viewed in advance of appearing in the game by pledging on Patreon:
New alpha build available (expect bugs and unfinished features):
Less artwork, more coding this month. My previously set goals were affected by artist availability so I’m currently on the lookout for more talented artists for paid assistance :O
I’ve redesigned the artwork for Aurelia based on concepts from a busy artist friend but I’m hoping to get another artist help to create some ‘anatomically correct’ poses before creating many other characters (to avoid the need for ‘redrawing’ in future).
A working HTML5 version of the game was created and tested on a dropbox folder, but the speed and stability (freezes easily during preload) of free dropbox hosting is quite poor. For this coming month, I’m going to pay for web hosting for the HTML5 of the game in a basic web page, to then expand that later for forums and things :D
Unstable HTML5 version (works best in Google Chrome):
There has been changes to the Patreon Tiers to include access to a document of the more ‘refined’ parts of story and game lore.
The Patreon lore document is currently sparse, but will grow as I confirm lore and story decisions with any writers contributing to the game. I really dont want to paste the huge bloated private lore document until the content has been organised and confirmed for the game. It’ll be transfered to the Patreon doc in pieces over time :o
My next major goal is overhaul the combat system into its full potential, and have people test it until it is as fun, strategic and functional as possible. (The current system merely touches upon the final plans).
I’ll also post Aurelia’s character Bio as a teaser in my next Tumblr post as a taste of what will be in the Patreon lore document :)
Feel free to contact me about anything at:
Patreon supporters are thanked once again for keeping this project afloat!
A talented writer has joined the ranks for Venture Seas on a freelance basis!
He goes by the handle ‘DarkMaster’ and is most well
known for his work for CoC (Corruption of Champions).
You can view a list of his works here:
http://forum.fenoxo.com/showthread.php?tid=339
http://forum.fenoxo.com/showthread.php?tid=6893
He does adult and non-adult writing commission work and will be writing up a lot of the background lore and early story content for Venture Seas!
I’ll still be proof checking all lore and writing some of my own also :)
You will ALWAYS show up as “declined” if you try to use PayPal to pledge to any Patreon account that is deemed NSFW, and you WON’T get an alert about it most of the time.
Additionally, if you’re still not able to pledge and the money isn’t getting taken from your account, it’s highly likely that your bank is internally flagging Patreon as fraudulent transactions, so you’ll need to go to your bank IRL and actually tell them that it’s ok to let Patreon transactions through.
Please forward this around as I know there are a lot of you who currently use Patreon and who are Patreon account owners, and are probably wondering why your stuff gets declined month after month when trying to use Patreon.
Anonymous asked:
Documentation Central Hub for Venture Seas:
https://docs.google.com/document/d/114qI_W4vMQF2UmUAxLdJhkV2SDySdYDXWCuzLfu1Vd8/edit#
New public build available:
Future builds will become private to Patreon supporters once a refined public demo is created.
Public changelog, always updating with each new addition and rough plans/notes:
Dungeon and story scenes are limited, but I’m designing the workflow for new scene creation to be as streamlined as possble, to allow multiple writers to create many scenes for the final game. (As well as code to prevent repeated scenes in quick succession).
Apologies that there is no new sex scene content this month :O
I’m working with a talented artist (who is better at artwork than I in my opinion) to redesign existing assets and create new ones in a more vibrant style. Our current focus is a POV blowjob scene for Tiana with several variations for the animations.
Feel free to contact me about anything at:
Another HUGE thanks to all Patreon supporters for making this project a reality :D
https://www.patreon.com/VentureSeas
Wondered if anybody is available for some very simple voice acting for the game :) Currently looking for an ‘Aurelia’ voice.
The characters in the game will have some sound bites as text dialogue progresses (Single words like ‘Hi!’ as greetings, angry grumbles, ‘Farewell’ etc), but will not be reading full dialogue.
I’d also need loops of sexual moaning for the animated scenes, different sound loops of moaning, slurping etc for oral, slow penetration, fast penetration.
Aurelia is female, so I’m currently searching for female voice actors (or guys with convincingly girly voices). Aurelia is a skilled marksman and theif, her voice should sound serious in tone.
I will be looking for various other voice actors in future, male and female, and I’m fully willing to pay a fair price for your hard work!
If you feel fitting to the role or can suggest someone who would be interested, please contact me at: switch101010@gmail.com
On another note, game development itself is going nice and steady! With a few artists already starting out in creating assets for the game ;)
I’ve mostly been coding more of the essential systems, writing up some detailed world lore and story scenes. I’m likely to release another ‘Progress’ build before the end of the month, but the game will not yet feature much story or ‘playable’ quest line as of yet.
Anonymous asked:
A roguish, bisexual male adventurer will be added to the game yeah! This month coming, I will paying others with the project funding to help out with the project. If people think they match the art quality consistantly (or better than what I’ve done so far) I will happily commission those people :)
Any volunteers are welcome to send examples of their work to me, and I’ll say whether I’d find their style suited to the game. I will be dedicated to keeping consistancy in quality, so a please dont feel hurt if I decide not to enlist your help as a content creator :O My decisions are all to make the game as good as it can be! :)
I spent today cleaning up my progress so far so I could release the first build before claiming the first Patreon payment on Monday 23rd.
All content this month was created without commissioned help as a full-time endeavour (as no money for said commissioning has been claimed) so there is far more coding completed than visual assets.
I made a quick ‘visual story based’ runthrough of the major features implemented, but there are many things I could not include in this runthrough (due to the game systems being non-visual in nature)
The first build can be downloaded from the link below, in.jar format (requires Java to run, future builds will be available in HTML5 format also once I get a webserver running):
https://dl.dropboxusercontent.com/u/4645179/Venture%20Seas/Patreon/Alpha%20Builds/Alpha%201.0.0.zip
I understand many aspects of this release are unrefined (and possibly even buggy in places) but the game is still at a very VERY early stage and I feel people need ‘something’ to check out at least once a month ;)
These builds will become private to Patreon supporters once a public demo is created. This should allow people to choose to pledge (or remove their pledge) based on the progress of the game over the next few months :)
https://www.patreon.com/VentureSeas
Don’t forget that you can email me at any time with questions and such at: switch101010@gmail.com
EDIT: Just to clarify, this is merely a ‘progress’ build, it isn’t fun or very playable at this stage until more features are added and refined :O