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January 2017

Venture Seas - Weekly Progress

Venture Seas – Weekly Progress

Nothing much to report from last week (specifically don’t have any interesting visuals to show off). The task I gave myself last week was to add more functionality for the brothel system, as well as create a stable save system, so there was a lot of coding towards that but no completion. I did some testing of existing features, which led me to run into a lot of new issues/bugs. This specifically…

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Jan 23, 2017 1 note
Venture Seas - Brothel System Progress

Venture Seas – Brothel System Progress

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Just a weekly update to mention that the bare bones of the brothel system are implemented. You are now presented with 3 options for whores to hire when docking in a town, of which a panel shows you the details of each whore. I’ve also created limits to the random generation of the paperdoll system (character viewer). These limits will check the intended race and prevent a lot of unusual…

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Jan 16, 2017 8 notes
Venture Seas - Prostitution Musings

Venture Seas – Prostitution Musings

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Just a quick update to say that I’ve finished adding the new Spine animation system to the characters in game, further reducing the heavy strain on the initial game loading. In combination with the latest ‘PaperDoll’ system rework, this should stop any crashes on startup related to memory issues from now on. I’m also forcing myself to take a more focused approach to developing, creating strict…

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Jan 10, 2017 6 notes
Venture Seas – Progress Build – 5.3.0

Venture Seas – Progress Build – 5.3.0

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New alpha build available (expect bugs and unfinished features): Game Downloads (Scroll to ‘Game Download Links’) Changelog Link I hope everyone had enjoyable holidays and a great new year! :) A unexpected focus on what I worked on this month. I started out by creating an improved inventory system to categorize items by type and show their information better, as well as the ability for…

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Jan 1, 2017 3 notes
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